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Content

New Release - Apps


New Release - Apps



CREATING APPS 1: RESEARCH AND PLANNING

The explosion in apps has changed the way we interact with our mobile devices and the world around us. There are great opportunities and rewards for those wishing to create an app, but where do you start? Focused on the research and planning stage, this interview based program looks at: where to get ideas for an app; essential market research; the importance of content research; and good project planning. Interviewed for the program are leading developers, designers and directors from Tinman Games, AppsCore and Go Button. This excellent Australian-made program provides inspiration and insight into the exciting new world of Mobile Apps.

Please contact us for primary and secondary schools pricing.

Note : The above titles may have some territorial restrictions. Please feel free to send us an enquiry


Item no.: TM08691872
Format: DVD
Audience:
Duration: 21 minutes
Copyright: 2012
StdBkNo.:
Price: AUD 235.00

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CREATING APPS 2: DEVELOPMENT AND DEPLOYMENT

The mobile app revolution has greatly enhanced the user experience and changed the way we interact with technology. It is a booming industry with great opportunities for developers with an idea for an app. Once research and planning has been completed, the next stage is development. This interview based program explores key aspects of development including: design, content production, coding, deploying the app and getting it noticed in the marketplace. Interviewed for the program are leading developers, designers and directors from Tinman Games, AppsCore and Go Button. Ideal viewing for students studying information technology, graphic design and business.

Please contact us for primary and secondary schools pricing.

Note : The above titles may have some territorial restrictions. Please feel free to send us an enquiry


Item no.: AA08691873
Format: DVD
Audience:
Duration: 23 minutes
Copyright: 2012
StdBkNo.:
Price: AUD 235.00

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MOBILE APP DEVELOPMENT AND DEPLOYMENT

Once the purpose, basic architecture, and potential consumer base of a mobile app have been established, it's time to get busy building it. But app development is typically a complex undertaking and subject to a wide range of variables. This program helps viewers sift through the process of successful app construction with the aid of expert interviews and eye-catching video and graphics. Topics include choosing a platform (mainly Apple vs. Android); designing the user interface with an eye toward simplicity and functionality; using wireframes to "storyboard" the app's navigation tree; balancing a tab bar approach with screen size concerns; integrating social media; developing visual, audio, and narrative content; designing data structures; using server-side technology; testing algorithm design; load testing and beta testing; conforming the app to platform specifications; promoting it through search engine optimization, social media, and viral marketing; and maintaining the app with ongoing product analysis.

Note: Only available in the US, Canada, Singapore and Taiwan.


Item no.: VW00275162
Format: DVD
Audience:
Duration: 22 minutes
Copyright: 2012
StdBkNo.:
Price: USD 100.00

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MOBILE APP RESEARCH AND PLANNING

The process of bringing a successful app to market begins long before the actual software is developed. As with any endeavor that fuses commerce and creativity, the app usually starts with a spark of inspiration and gets fleshed out through market research and intensive planning. This program takes viewers through those initial phases with hip, high-energy visuals and commentary from experts who create apps for a living. Topics include identifying the target audience or consumer base; studying apps aimed at a similar market; creating a project plan; designing with a focus on ease of use and the customer's ability to share with other users; strategizing to compete against more corporate, big-budget apps; considering various development tools to utilize; thinking ahead regarding platform options; looking at monetization models; distinguishing between apps that deliver a lot of content and those that use little or none; using content management systems; and projecting costs and profitability.

Note: Only available in the US, Canada, Singapore and Taiwan.


Item no.: KZ02305163
Format: DVD
Audience:
Duration: 22 minutes
Copyright: 2012
StdBkNo.:
Price: USD 100.00

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WINDOWS PHONE SDK ESSENTIAL TRAINING

With Michael Lehman

Discover how to build professional apps that encompass the 17 major feature areas of Windows Phone, from XAML to multimedia to network access. In this course, author Michael Lehman details the standard hardware device configuration, teaches how to navigate the development environment, and explores the Windows Phone APIs. The course shows how to build sample applications while learning Windows Phone concepts and frameworks, including the Metro design language.


Item no.: TN03800680
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 4 hours
Copyright: 2012
StdBkNo.: 1596718811
Price: USD 140.00

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ANDROID APP DEVELOPMENT WITH JAVA ESSENTIAL TRAINING

With Lee Brimelow

Android App Development with Java Essential Training is a comprehensive look at the Android architecture that teaches how to build and deploy applications for Android phones and tablets using the Java programming language. Starting with the installation of the required developer tools, including Eclipse and the Android SDK, the course covers how to build the user interface, work with local data, integrate data from the accelerometer and other sensors, and deploy finished applications to the Android Market


Item no.: BA03610536
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 435 minutes
Copyright: 2011
StdBkNo.: 1596717416
Price: USD 210.00

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BUILDING AND MONETIZING GAME APPS FOR IOS

With Todd Perkins

Author Todd Perkins uses Objective-C and Xcode to build Mole It!, a full-featured game app for the iPhone and iPad that can be downloaded for free from the iOS App Store. The finished app implements Game Center functionality as well as channels for generating revenue. The course introduces the open-source gaming framework cocos2d and explains the fundamental classes necessary for creating a game. The course also shows how to incorporate multi-touch capabilities, customize a game's appearance, set up iAds and in-app purchasing, and configure leaderboards that record and display scores


Item no.: CL03800574
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 3 hours
Copyright: 2011
StdBkNo.: 1596717580
Price: USD 70.00

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BUILDING ANDROID AND IOS APPLICATIONS WITH FLEX

With James Talbot

Building Android and iOS Applications with Flex shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms. Leveraging the capabilities of Flash Builder and the Flex framework, author James Talbot sheds light on architecting applications, incorporating mobile components, and building ActionScript skins. The course also covers mobile-specific APIs; optimizing memory and data connectivity; and submitting apps to the Android Market, the iOS App Store, and the Amazon Marketplace.


Item no.: NN03740540
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 330 minutes
Copyright: 2011
StdBkNo.: 1596717491
Price: USD 140.00

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BUILDING ANDROID AND IOS APPS WITH DREAMWEAVER CS5.5

With Joseph Lowery

In this course, Joseph Lowery shows how to develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS, suitable for testing with the open-source PhoneGap framework. The course covers basic app creation, including working with the built-in starter pages in Dreamweaver, as well as creating custom apps from scratch. It then focuses on packaging and preparing finished apps for debugging prior to deploying to the Android Market and the Apple App Store. Development techniques particular to the mobile arena, including the use of jQuery Mobile, are emphasized for developers to create apps on multiple platforms.


Item no.: RK03610575
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 210 minutes
Copyright: 2011
StdBkNo.: 1596717823
Price: USD 140.00

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JQUERY MOBILE ESSENTIAL TRAINING

With Joe Marini

In this course, author Joe Marini uses the jQuery Mobile framework to create visually rich, interactive web pages for mobile devices. The course examines the construction of jQuery Mobile pages, showing how to build page transitions, dialogs, buttons, and toolbars. The course also delves into generating mobile-optimized web forms and list views and explains how jQuery Mobile handles events, including touch gestures and changes in device orientation.


Item no.: KN03610590
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 3 hours
Copyright: 2011
StdBkNo.: 1596718188
Price: USD 70.00

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MOBILE WEB DESIGN & DEVELOPMENT FUNDAMENTALS

With Joe Marini

Mobile Web Design & Development Fundamentals surveys the core principles and techniques essential to building web sites for mobile devices. Author Joe Marini introduces the mobile context, sheds light on its unique coding requirements, and discusses interface design techniques that enhance existing sites for mobile viewing. The course shows how to approach designing for mobile form factors such as smaller screens and finger-based interaction, along with how to incorporate CSS3 and HTML5 capabilities, such as geolocation, local storage, and media queries.


Item no.: NP03800550
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 345 minutes
Copyright: 2011
StdBkNo.: 1596717467
Price: USD 70.00

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