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Content

Artificial Intelligence


Artificial Intelligence



COMPUTER SYSTEMS, COMPUTER SYSTEM SENSORS

To understand whether or not a vehicle is functioning properly and determine its potential problems, a service provider now has to understand computers. This video offers guidance in the complex workings of a car's nerve center and the sensors that bring information, from mass air flow to engine coolant temperature, into an automotive computer system. Viewers can sharpen their skills and knowledge in interpreting real-time scan tool readings for cars that often boast over 50 microprocessors. Examples of modules that technicians frequently deal with are shown as the video discusses OBD II procedures and a variety of sensors, such as those for throttle position, heated oxygen, manifold absolute pressure, intake air temperature, and more.

Item no.: VM00274925
Format: DVD
Audience:
Duration: 25 minutes
Copyright: 2012
StdBkNo.: 9781621022602
Price: USD 100.00

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INVALUABLE: BUILDING PROFESSIONAL CONNECTIONS

With Dave Crenshaw

How truly valuable are you to your company? How many colleagues in and outside of the company feel personally connected to you? The more you build connections through giving and sharing with others, the more you'll enhance your career. This course, the fourth in Dave Crenshaw's Invaluable series, shows how to build systems that keep you connected with colleagues and how to maintain connections in person and through social media tools.


Item no.: NW03740633
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 51 minutes
Copyright: 2012
StdBkNo.: 1596718609
Price: USD 69.93

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INVALUABLE: MAKING YOURSELF IRREPLACEABLE

With Dave Crenshaw

Invaluable: Making Yourself Irreplaceable, which reveals how to build a career improvement plan by increasing personal productivity, pursuing different avenues for self-education, and setting up a documented standard of performance.

This installment shows how you can make yourself a custom fit at a company by applying your unique talents to the needs of that company and market, and also covers how to keep focused on the activities that bring the most value to your organization.


Item no.: AZ03610635
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 48 minutes
Copyright: 2012
StdBkNo.: 159671865X
Price: USD 69.93

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INVALUABLE: UNLOCKING YOUR ABILITIES

With Dave Crenshaw

Unlocking Your Abilities, explains how to define personal talents, match them to current job responsibilities, and define a path to improve core abilities. The goal is to help you make an ongoing investment in your career and provide genuine value to your organization, now and going forward with self-assessment and reviews.


Item no.: PN03740636
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 1 hour
Copyright: 2012
StdBkNo.: 1596718277
Price: USD 69.93

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DATA: ETHICAL USE AND STORAGE

More than 800 billion gigabytes of information is used globally every year. This inconceivably large volume of data must all be stored, retrieved, displayed and used. Featuring case studies of national job search website Seek and the development of a standardised data management system for the Australian aviation industry, this program provides a comprehensive examination of the complex issues surrounding ethical storage and use of data. It discusses critical issues surrounding: data collection and accuracy of data entry, regulations and privacy concerns, the importance of backups, the emerging trend towards cloud computing, transmission and display, and interpretation and use of data.

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Item no.: AT08691758
Format: DVD
Audience:
Duration: 22 minutes
Copyright: 2011
StdBkNo.:
Price: AUD 235.00

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GOOGLE SKETCHUP 8 ESSENTIAL TRAINING

With George Maestri

In Google SketchUp 8 Essential Training, author George Maestri explains how to model and render 3D objects and scenes using Google SketchUp 8. The course covers the fundamentals of the application, from navigating the user interface, manipulating objects, and building basic shapes to importing objects from Google Earth, animating a scene, and modeling organic terrain using the Sandbox tools. The course also explores SketchUp Pro features, which are available as an upgrade. These include tools for creating dynamic components and adding interactivity, as well as sophisticated importing and exporting options for working with outside applications.


Item no.: JV03800547
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 390 minutes
Copyright: 2011
StdBkNo.: 1596717432
Price: USD 140.00

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ICT PROJECT MANAGEMENT

In this program we follow the iPod and iPad development team at Bjango Software as we examine the management and development of a complex ICT project. We follow through the stages of a project's life cycle, from conception and planning, to building and testing, and finally implementing and evaluating the finished product. Along the way we look at the personnel, procedures, techniques, tools, and methodologies used, together with the social and ethical impacts. We see the tools of project management, such as Gantt charts, collaborative software, systems analysis and planning tools, and the all important formal documentation. An essential overview of ICT project management.

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Item no.: BT08691801
Format: DVD
Audience:
Duration: 20 minutes
Copyright: 2011
StdBkNo.:
Price: AUD 235.00

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MULTIMEDIA SYSTEMS

This program is a practical introduction to the technology and techniques behind the scenes of modern multimedia. Through case studies of two interactive software developers, we describe the hardware and software used for multimedia, with basic explanations of how the technology works. File formats used for presentations and the use of codecs to process and store these files is demonstrated, together with a brief overview of the software used to plan, capture, edit and display multimedia. We conclude with an examination of content sharing, virality, and the social and ethical implications of current multimedia technology.

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Item no.: SM08691802
Format: DVD
Audience:
Duration: 20 minutes
Copyright: 2011
StdBkNo.:
Price: AUD 235.00

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MORE THAN HUMAN

In the second part of this series from The Nature of Things, get a glimpse of nano devices that could deliver treatment directly to affected cells - in the case of cancer, destroying specific cells with fewer side effects. Medicine could evolve from treating disease to a practice that is predictive, personalized and pre-emptive. Discover a brave new medical future where permanent nano devices can roam the body, provide early diagnosis and take action against diseases

Item no.: CA04061119
Format: DVD
Audience: Grades 9-12, Adult Education, Post Secondary
Duration: Approx. 44 minutes
Copyright: 2011
StdBkNo.:
Price: USD 180.00

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WELCOME TO NANO CITY

In the first part of this series from The Nature of Things, find out how the invisible revolution of nanotechnology is already at work in our lives - from photocatalytic window coatings that clean themselves to manmade nano fibre stronger yet lighter than steel. Then look to the future of nano in the ultimate miniaturized computer, tags that minutely track consumer goods and an ambitious project to build artificial neural systems

Item no.: DF03921120
Format: DVD
Audience: Grades 9-12, Adult Education, Post Secondary
Duration: 45 minutes
Copyright: 2011
StdBkNo.:
Price: USD 180.00

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WILL NANO SAVE THE PLANET?

In the third part of this series from The Nature of Things, meet scientists who believe that nanotech may be the key to overcoming our environmental problems. Nano solar cells could make green energy cheaper. Nano additives to traditional fuels could make them cleaner. Nanotech could remediate contaminated water and soil. But are we creating pollutants more dangerous than the ones we already have? What happens when nano-structured materials decay?

Item no.: EU04121121
Format: DVD
Audience: Grades 9-12, Adult Education, Post Secondary
Duration: 45 minutes
Copyright: 2011
StdBkNo.:
Price: USD 180.00

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PROJECT MANAGEMENT FUNDAMENTALS

With Bonnie Biafore

Author Bonnie Biafore lays out a set of principles for efficiently managing projects. The course examines the concepts of project management, from defining the problem, establishing project objectives, and building a project plan to meeting deadlines, managing team resources, and closing the project. The course also provides tips for reporting on project performance, keeping a project on track, and gaining customer acceptance.


Item no.: TH03740603
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 127 minutes
Copyright: 2011
StdBkNo.: 1596717688
Price: USD 140.00

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TYPOGRAPHY FOR WEB DESIGNERS

With Laura Franz

In Typography for Web Designers, author Laura Franz shows how to choose fonts for a web site and create beautiful, legible type. The course shares how to create designs that maximize readability (and keep visitors on the page) by paying attention to details in size, line-height, line length, alignment, color, vertical space, and more. Laura also demonstrates how to incorporate web fonts, style type with CSS, and pick fonts that work well together.


Item no.: ZB03740552
Format: DVD-ROM (SingleUser, Closed Captioned)
Audience:
Duration: 390 minutes
Copyright: 2011
StdBkNo.: 1596717513
Price: USD 140.00

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GOOGLE WEBSITE OPTIMIZER ESSENTIAL TRAINING

With David Booth

In Google Website Optimizer Essential Training, David Booth shows how to use Website Optimizer, Google's free tool for conversion optimization. Conversion optimization, or landing page testing, is the process of experimenting with content and design alternatives, displaying them to visitors, and comparing the results, with the goal of improving site performance in regard to marketing, sales, or other conversion metrics. The course covers theory and best practices, as well as a real-world implementation of A/B and multivariate testing. Practical techniques for identifying areas for improvement, estimating sample size, choosing an experiment type, designing, launching, and validating an experiment, and analyzing Website Optimizer reports are included.


Item no.: FT03740432
Format: DVD-ROM (Single User, Closed Captioned)
Audience:
Duration: 210 minutes
Copyright: 2010
StdBkNo.: 1596716703
Price: USD 140.00

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ICT IN THE REAL WORLD: A CASE STUDY IN PROBLEM SOLVING

Maintaining and developing new and existing technologies requires the use of solid problem solving techniques. In this program, we explain the system of problem solving methodologies that have been devised to assist people in creating technological solutions. Presented using real-life examples with an emphasis on fulfilling customer needs, this program clearly highlights the advantages of following a logical approach when solving a problem. From designing, developing and testing, through to implementation, evaluation, and reporting on the outcomes, this program will ensure viewers approach problem solving using a proven strategic method.

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Item no.: MC08691588
Format: DVD
Audience:
Duration: 22 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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ICT IN THE REAL WORLD: PUBLISHING A MAGAZINE

"Desktop Publishing" is the term commonly used to describe the use of a personal computer to perform publishing tasks. In this program we visit Bridal magazine publishing company Media Ink, to discover how various ICT practices are employed in the production of their popular publication. We see how Media Ink utilise specialist software packages including Adobe Creative Suite and Quark, highlighting many processes that can be emulated by the home-user. We also simplify the complex options that are available to designers for commercial printing. A clear yet detailed explanation of the desktop publishing process that will inspire viewers to create their own digital masterpieces.

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Item no.: ZF08691589
Format: DVD
Audience:
Duration: 22 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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ICT IN THE REAL WORLD: SKILLS FOR THE WORKPLACE

Information and Communication Technology (ICT) is integrated into all levels of the 21st-century workplace. Word processing, computerised spreadsheets, email communication and web-based research are just some of the tasks performed every day. In this program, various employees demonstrate the skills required to be competent in their positions, including using computers effectively in an office, researching a business project, presenting information, types of digital documents, and the use of spreadsheets and databases for decision making and data storage. Understanding the basics will equip viewers with the knowledge and skills essential for work in the modern workplace.

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Item no.: PY08691590
Format: DVD
Audience:
Duration: 25 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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ARTIFICIAL INTELLIGENCE

Can we trust the robots of the future? Innovation Nation explores the fascinating world of Artificial Intelligence, taking us into labs and workshops where innovators teach robots to perceive, think, and move just like human beings.

Item no.: WF00161321
Format: DVD
Audience: Senior High-College
Duration: 24 minutes
Copyright: 2010
StdBkNo.:
Price: USD 195.00

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INTERNET ETHICS AND YOUNG PEOPLE

In the modern world of Google, Wikipedia, and Facebook, the Internet has transformed and arguably enhanced our lives. Accessing the Internet has become easier, however understanding our rights and responsibilities are often challenging. 'Internet Ethics and Young People' focuses on key issues that young people often don't fully understand when they connect to the world wide web, including acceptable Internet use, online stealing, online etiquette, and Internet safety. The program also encourages viewers to participate in the ethics debate, and to fully understand that their actions online can cause significant consequences both now, and in the future.

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Item no.: AL08691612
Format: DVD
Audience:
Duration: 21 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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INTRODUCING MICROSOFT ONENOTE

In many learning environments we have an abundance of resources at the tip of our fingertips and are constantly bombarded by numerous amounts of information. How best can we as individuals organise all this information, ensuring a great result? In this program we are introduced to Microsoft OneNote, a powerful application that can be used in the classroom for content creation, management and sharing. It provides demonstrations of key OneNote features including, how to create new pages and templates, inputting information, the handwriting function, recording audio and video, and how to cut and paste. Viewers already using OneNote will find this an excellent overview of the application.

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Item no.: YS08691613
Format: DVD
Audience:
Duration: 17 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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LEARNING WITH WIKIS AND BLOGS

Wikis and blogs are becoming increasingly available on the Internet for anyone to read or create their own. They are also increasingly being used as teaching tools in the classroom. In this program, we discuss what wikis and blogs are and the differences between them. Students and teachers alike will see how these tools can be used in education, through various examples of use in the classroom. Viewers also meet the CEO and founder of edublogs.com, John Farmer, who demonstrates how easy it is to create your very own wikis and blogs. This is a fascinating look at how incorporating these online teaching and learning tools can enhance and encourage participation in any classroom.

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Item no.: NH08691614
Format: DVD
Audience:
Duration: 21 minutes
Copyright: 2010
StdBkNo.:
Price: AUD 235.00

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HEALTH AND SAFETY ISSUES IN ICT

It's probably not immediately obvious to the average person, but moderate to heavy computer use brings with it a number of areas of risk when it comes to health and safety. This Australian-made, curriculum fit program explains a wide range of aspects of health and safety in the use of ICT - including ergonomic chairs, the positioning of furniture and computer hardware, use of keyboard and mouse, posture, the need for breaks, and includes a range of exercises designed to prevent injury. Expert comments from Stuart Capel, OHS Officer from Aviva, address key areas relating to health and safety in ICT at home, at school and at work. This program is especially useful in helping to place personal health and safety uppermost in the minds of all computer users.

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Item no.: MN11100059
Format: DVD
Audience:
Duration: 19 minutes
Copyright: 2009
StdBkNo.:
Price: AUD 235.00

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RESEARCH ON THE INTERNET

Search engines have become a major tool for anyone seeking information of just about any type on the internet. Understanding how search engines work and how best to use them as powerful research tools is essential in order to maximize the benefits of internet research. This Australian-made, curriculum fit program examines internet research, with a particular focus on the world's most commonly used search engine, Google. With expert comments from Michael Tancredi, co-founder of the Australian search engine Web Wombat and Peter Benda and Justin Zobel from Melbourne University, the program looks at how search engines work, the risks and potential problems in the use of search engines, verifying information, and emerging developments in searching and internet use.

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Item no.: LB11100090
Format: DVD
Audience:
Duration: 26 minutes
Copyright: 2009
StdBkNo.:
Price: AUD 235.00

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INSIDE A COMPUTER

Computers are an integral part of everyday life, governing almost every aspect of our world today. But how do these powerful and complex machines actually work? In this Australian-made, curriculum fit program we travel Inside a Computer to see exactly how computers work, and discover all about their history, language and technical components. Explained in clear, accessible terms, this program is suitable for novice and experienced users alike and covers everything from CPUs to peripherals, from the mouse to RAM. This is an engaging and comprehensive program for every student who needs to understand just how computers work.

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Item no.: NL11100065
Format: DVD
Audience:
Duration: 25 minutes
Copyright: 2008
StdBkNo.:
Price: AUD 235.00

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GAMER REVOLUTION, PART 1

Part 1 of Gamer Revolution takes viewers around the world from Asia to the heart of the Middle East in search of the most mind-bending stories from the leading edge of the game revolution. It also features interviews with gamers and game developers such as Will Wright, creator of the wildly popular life simulation game The Sims.

Just how pervasive has gaming become? The U.S. army uses video games to train new recruits and to simulate real-life battle situations in preparation for combat. In Korea, computer nerds are sex symbols for the 21st century. In Syria, a developer has created a wildly popular shooter game designed to incite the rage of the young men of the Middle East.

  • Gemini Award (2007): Best Science, Technology, Nature, Environment or Adventure Documentary Program

    Item no.: CP04061014
    Format: DVD (Closed Captioned)
    Audience: Grades 10-12, Adult Education, Post Secondary
    Duration: 44 minutes
    Copyright: 2006
    StdBkNo.:
    Price: USD 180.00

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    GAMER REVOLUTION, PART 2

    Part Two of Gamer Revolution focuses on the incredible worldwide growth of the virtual world. Tens of millions of people are now spending more time in the virtual world of online games than they are in the real world.

    In Norway, 6000 gamers gather together to play online games - in a celebration of a new world. And money makes this virtual world go round. Gamers now spend hundreds of millions of dollars on virtual items: from clothing, furniture to real estate. In Miami Florida a hustling entrepreneur spends $100,000 on a virtual space station that exists only in a game. His goal: to be the first virtual Donald Trump. Now online games are approaching the final frontier: Sex. In the world of online sex games, everyone is a sexual super-hero.

    From virtual money and virtual power to the search for virtual fame - the world of online games is like no place on earth.

  • Gemini Award (2007): Best Science, Technology, Nature, Environment or Adventure Documentary Program

    Item no.: VD03921015
    Format: DVD (Closed Captioned)
    Audience: Adult Education, Post Secondary
    Duration: 44 minutes
    Copyright: 2006
    StdBkNo.:
    Price: USD 180.00

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    CYBER TERROR: COMPUTER CRIME

    Terrorists are becoming expert internet hackers, using the web to get what they want. North American governments are scrambling to develop departments to specialize in tracking and stopping these cyber-terrorists online. Are they staying ahead of the game?

    Item no.: LN04060936
    Format: DVD
    Audience: Grades 10-12, Adult Education, Post Secondary
    Duration: Approx. 15 minutes
    Copyright: 2001
    StdBkNo.:
    Price: USD 180.00

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    HACKERS AND CYBER TERRORISTS

    Whatever anyone may claim, there is no defense against computer hackers - those people who get into places you thought were safe. Hackers takes a journey into their world to see what they're capable of doing - the young hacker who stole thousands of credit card numbers and then bragged about it on Internet radio; the one who hacked into mightly Microsoft twice; and the one who hacked into orbit, stealing crucial codes from the international space station. You'll see how systems in the government, the military and corporations are being invaded and key files altered, and how easy it is for a hacker to steal a person's identity.

    Item no.: RZ03920677
    Format: DVD
    Audience: Grades 10-12, Post Secondary, Adult Education
    Duration: Approx. 45 minutes
    Copyright: 2000
    StdBkNo.:
    Price: USD 180.00

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    CREATING APPS 1: RESEARCH AND PLANNING

    The explosion in apps has changed the way we interact with our mobile devices and the world around us. There are great opportunities and rewards for those wishing to create an app, but where do you start? Focused on the research and planning stage, this interview based program looks at: where to get ideas for an app; essential market research; the importance of content research; and good project planning. Interviewed for the program are leading developers, designers and directors from Tinman Games, AppsCore and Go Button. This excellent Australian-made program provides inspiration and insight into the exciting new world of Mobile Apps.

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    Item no.: TM08691872
    Format: DVD
    Audience:
    Duration: 21 minutes
    Copyright: 2012
    StdBkNo.:
    Price: AUD 235.00

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    CREATING APPS 2: DEVELOPMENT AND DEPLOYMENT

    The mobile app revolution has greatly enhanced the user experience and changed the way we interact with technology. It is a booming industry with great opportunities for developers with an idea for an app. Once research and planning has been completed, the next stage is development. This interview based program explores key aspects of development including: design, content production, coding, deploying the app and getting it noticed in the marketplace. Interviewed for the program are leading developers, designers and directors from Tinman Games, AppsCore and Go Button. Ideal viewing for students studying information technology, graphic design and business.

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    Note : The above titles may have some territorial restrictions. Please feel free to send us an enquiry


    Item no.: AA08691873
    Format: DVD
    Audience:
    Duration: 23 minutes
    Copyright: 2012
    StdBkNo.:
    Price: AUD 235.00

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    MOBILE PHONE NETWORKS: HOW THEY WORK

    Mobile phones have quickly become one of the most common methods of communication. We find them as useful as wallets and car keys, but how exactly do they work? Through extensive use of animation this program investigates the science and technology behind mobile phone networks. Various issues such as coverage, strength of signal and networks are thoroughly examined. This program also demonstrates other forms of technology that are based around the use of radio-waves.

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    Item no.: TY11100075
    Format: DVD
    Audience:
    Duration: 20 minutes
    Copyright: 2006
    StdBkNo.:
    Price: AUD 235.00

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