VJ06111523
UNITY GAME DEVELOPMENT: HANDLING PHYSICS INTERACTIONS & HANDLING INPUT
This section teaches about managing object collisions and polling for movement input. It also shows how to test everything we have made so far. Learning chapters include: Managing object collisions, Adding player rigid-body, Adding colliders, Rigid-body constraints, Polling for movement input.
DVD
Grades 6-12
30 minutes
2018
 
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